I'm currently working on different types of buildings for my CyGen Project: Website: [link] Demo I: [link] Demo II: [link] This is simply a demo to demonstrate a displacement mapping technique via mental ray, using the viewport depended subdivision controls. This will allow me to render very highresolution geometry close up to the camera, whereas further buildings will receive less amounts of details, due to the nature of it's tesselation algorithm. I'm already very looking forward applying this technique on my next upcoming building types.
For the image itself. I've modelled the sculpture in Autodesk Mudbox (simply awesome program!!) within 2-3 hours. Generated a displacement map and rendered it with Mental Ray in Autodesk Maya 2008.
- 1 polygonface in the scene - approx. 400000 polys during subdivision - 4.5 hours rendertime on my old X2 4400+, with 2 GB RAM - Maya 2008, Mudbox, Photoshop CS2
truly amazing dan...I cant wait to see future works!!
-- *TutMatt3 says: Yo *Rahll says: Hey *TutMatt3 says: Nothing, u? *Rahll says: dude *Rahll says: dont tell me you just did that again *Rahll says: fucking idiot
The procedure sounds wonderful, Dan. I struggle with the technical terms, understanding little of them. However, when I see what you do with what you are talking about, it is beautifully believable, and very worthwhile.
--
Keight == "There aint no such thing as a free lunch." - R. A. Heinlein
Devious Comments
--
*TutMatt3 says:
Yo
*Rahll says:
Hey
*TutMatt3 says:
Nothing, u?
*Rahll says:
dude
*Rahll says:
dont tell me you just did that again
*Rahll says:
fucking idiot
--
F.A.N.A.T.I.C.
--
Member
CGPAD.ORG | We grow artists - Online knowledge base for digital artists | Yoodo.eu Suchmaschine
--
End comment.
Very nice.
--
Like my avatar? I'll make you one like it.
Also, mod bashing..
--
" He who smelt it, dealt it. "
--
Gallery
--
Winner: Silver Telly, 26th Annual Telly Awards
------------------------------------------------------
Jevin Studios: [link]
"in the end, we're all just chalk lines on the concrete."
--
Keight
==
"There aint no such thing as a free lunch." - R. A. Heinlein
--
"March on, ioine brauelie, let us to it pell mell, If not to heaven then hand in hand to hell." -Shakespeare's Richard III
Previous Page12345 Next Page